Interface Studies

Small studies in interface design.

Each study takes a different approach to one interface detail — a type pair, a spacing rhythm, a hover behaviour — and builds just that, in plain HTML and CSS with no framework. Hover a card to run it in place, or open it at full size.

Studies
Scope
A few decisions
Each study
Stands alone

Study 01 / 01

Hover to play · drag to scroll · ← →

Navigation
2026 · 09

Liquid glass toolbar

One glass surface that changes shape — the selected item opens into a labelled pill, search into a field, activity into a panel — in five materials off a single recipe.

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Card
2026 · 09

Inked plate card

An artwork plate and a caption plate with their facing corners cut, over a crop-marked dot grid. The line drawing inks itself on load in pure CSS — every path declares a length of 1, so one keyframe pair draws all of them without measuring any.

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Card
2026 · 09

Raster pulse

A poster card whose dot field works out its own shape. Every dot carries nothing but its grid coordinate; CSS derives whether it belongs to the pattern, which of two tones it takes, and where it sits in the pulse travelling through the field.

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Aesthetic
2026 · 09

Drawn gradients

Gradient fields made by drawing a few overlapping SVG shapes in flat colour and blurring them past recognition. A stepped silhouette then puts the fill inside a block of type, its treads landing on the same lines.

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Card
2026 · 09

Detail reveal card

A detail panel that rises from the bottom edge on hover, pushing the resting label up ahead of it. Takes any content; a map variant adds contour rings and a pulsing pin.

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